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Hitman 2: Silent Assassin


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Hitman 2: Silent Assassin (Games)
Hitman 2: Silent Assassin (Games)
Hitman 2: Silent Assassin (Games)
Hitman 2: Silent Assassin (Games)
Hitman 2: Silent Assassin (Games)
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Information about Hitman 2 Silent Assassin

Hitman 2: Silent Assassin is a stealth-based shooter game, developed by IO Interactive and published by Eidos Interactive. It was the second installment of the Hitman video game series. Its predecessor is Hitman: Codename 47 (6 walls) and its sequel is Hitman: Contracts. The game was released first on Oct. 1, 2002 (19 years ago) in North America. It was also released on Microsoft Windows, PlayStation 2, Xbox and the GameCube. It has sold more than 3.7 million copies, as of Apr. 23rd, 2009 (12 years ago).


Agent 47 has retreated to a church in Sicily to seek peace. During his time in the church, he works as a gardener for the priest, Father Vittorio. 47 views Father Vittorio as his best friend and mentor, attending regular confessions to admit his sins.

One day, after confession, Father Vittorio is kidnapped and a ransom note is left for 47, demanding 500,000 dollars in two days. 47 decides to go back to his old job as an assassin to track down Father Vittorio. He contacts his agency, who thought he was dead, and makes a deal with his handler, Diana, to carry out some contracts for them if they can help him locate Father Vittorio.

Diana accepts the deal and lets 47 know that according to their information Father Vittorio was kidnapped by a ruthless Sicilian Mafia capo named Giuseppe Guilliano, who is holding the priest in a cell under his mansion, dubbed Villa Borghese. 47 sneaks into the mansion and kills Guilliano, but fails to find Father Vittorio. He is later told that a satellite image (wallpaper) show Father Vittorio being taken away by 'Russian-looking types in uniform'.

47 fulfils his part of the deal and The Agency (4 walls) is pleased to be working with 47 again. They offer him three times the going rate for each job to continue working for the Agency. 47 accepts and travels to different countries, including Russia, Japan, Afghanistan, Malaysia and India to carry out his missions, assassinating the assigned targets.

47 eventually learns that the entire thing was a scam by a former Spetsnaz assassin named Sergei Zavorotko, an Agency client whom 47 had been working for all along. Sergei had hired 47 to kill all the people who knew anything relating to a major nuclear warhead he had purchased. Sergei was also the brother of Arkadij Jegorov, who was one of 47's "five fathers".

Finally, 47 tracks Sergei back to the church in Sicily, where he holds a terrified Father Vittorio hostage. 47 eventually kills Sergei, leaving Father Vittorio alive. Afterwards, Father Vittorio gives his old crucifix to Agent 47, asking him to follow the right way and find peace in his life according to his inner soul. Agent 47 takes a final look at Father Vittorio and leaves the church, hanging the crucific on the church's wooden door, realizing he will never find peace there and goes back to a life as a hitman.


Agent 47 a.k.a Mr. 47 is an expert contract killer. He works for the mysterious "Agency", and performs assassinations for money.
Agent 17 was Agent 47's predecessor, and was Dr. Ort-Meyers' first assassin. He is killed by Agent 47.
Diana Burnwood is one of the International Contract Agency (or "The Agency") controllers. They provide freelance operatives such as Agent 47 with electronic correspondence and mission briefings, and finally payments after the assassination missions are completed.
Father Vittorio is the head of the Sicilian monastery where Agent 47 seeks peace. Agent 47 views Vittorio as his friend and mentor, regularly attending confessions to admit his sins.
Don Giusippe Guilliano is the head of the Sicilian Mafia. At the beginning of the game, he kidnaps Father Vittorio and sets a ransom of $500,000 for Agent 47 to have to pay "the day after tomorrow". Agent 47 then proceeds to his manor in Palermo and assassinates him. Don Giusippe also has a son.
Vito Anguillo is the brother of Don Giusippe and a high ranking Mafia member.
Agent Smith is a rather inept American secret agent. Agent 47 has to rescue him on numerous occasions.
Arkadij 'Boris' Jegorov is one of Agent 47’s genetic DNA contributors. He joined the French Foreign Legion in 1950 (71 years ago) when going to Marseilles. By the end of his service in 1955 (66 years ago), Jegorov had established a gun-running reputation. Even after he left the league, Jegorov continued his gunrunner activities.
Sergei Zavarotko is a Russian arms dealer whose activities gave him the title of "World Terrorist" by the U.N. and "Russian Crime Lord" by B.B.K. News. He has a strong Russian accent and long black hair with a bald patch. He is usually seen with a mysterious man wearing a suit.
Zip Master is the Cult Leader of a large Sikh religious movement in India, a former client of Sergei Zavarotko.
Dr Hannelore Von Kamprad is the Zip Master's main propagandist and is murdered by 47 before she could operate on the Cult Leader. She is implied to steal flowers and chocolates from her patients.
The Spetsnaz Agent A Spetsnaz agent is assigned to retrieve Vladimir Zhupikov's missile guidance system because he defected from Sovet Russia to Germany. If 47 doesn't dispose of him, he will hold up the ambassidor and force him to open the safe which contains the missile guidance system. Then he kills the ambassidor, this takes down 47's ranking at the end of the level.


The game's release sparked controversy due to a level featuring the killing of Sikhs within a depiction of their most holy site, the Harmandir Sahib. Eidos claimed that the enemies in the level were not Sikh, but simply guards, and that the "temple" was in fact a hospital. However, this is contradicted by a depiction in the game itself, which refers to the site as a gurudwara, or Sikh temple. An altered version of Silent Assassin was eventually released on the GameCube and Windows platforms with the related material removed from the game.

Also, in one cutscene, Agent Smith called two brother assassins "towelheads". The word was removed from later versions of the game.


Introduced in this sequel of Hitman: Codename 47 (6 walls) was the concept of a post-mission ranking system, in which the player is given a status based on how they completed the mission, rated along a stealthy-aggressive axis, between "Mass Murderer", a non-stealthy player who kills everyone, and "Silent Assassin", a stealthy player who manages to complete the level without being noticed and only killing the intended target(s). The game rewards the player for critical thinking and problem solving, encouraging the player not to treat the game as a simple shooter. Achieving Silent Assassin status on multiple missions rewards the player with bonus weapons (such as a sawn-off shotgun, and dual silenced silverballers).

Graphically, Silent Assassin can use either the Direct3D or OpenGL rendering engines.


Hitman 2: Silent Assassin received generally very favorable reviews. In Rotten Tomatoes the PC version received a rating of 90 % fresh, 8.8/10 with a highly recommended -tag, based on nineteen reviews. In another meta-review site, Metacritic, the PC version scored 87/100 based on twenty reviews. The reviews of the PC version of the game were the most favorable but the versions of other platforms, namely Xbox, GameCube and PlayStation 2, were practically rated as good as the PC version. Gamespot gave it a a score of 8.6 out of 10, saying that it "fixes virtually all of the problems of its predecessor" and is still an "outstanding" game.


  1. Hitman 2 Main Title
  2. Waiting for Action
  3. Action Begins
  4. 47 Makes a Decision
  5. The Penthouse
  6. Japanese Mansion
  7. Japanese Snow Castle
  8. Streets of India
  9. Mission in India
  10. 47 in St. Petersburg
  11. Trouble in Russia
  12. Desert Sun
  13. Arabian Dance
  14. The Setup
  15. End Boss
  16. Slow Ambience
  17. Fast Ambience
  18. H2 Exploration
  19. H2 Action
  20. Dreams of Istanbul (Bonus Track)


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